iPad devsugar: Letting go of iPhone visual design patterns

The new iPad has lots of space. The screen offers 1024x768 pixels.

What excites me the most about the iPad, I think, is that it takes paradigms and approaches and lets us expand them. Good art, whether visual or interface, comes from working against constraints imposed by the medium. The iPhone imposed very strict constraints and amazing new paradigms of interface design came out of that. These new approaches have bled their way into Mac OSX apps, Windows 7, etc. I expect the same to happen with the iPad.